Stick a fork in it Farshore is finally done!
Jax flies out and using a clever combination of invisibility, dimension hop, and shatter manages to disable the ballista and long-boat winches on a couple of the pirates’ ships as they approach.
Honeydew instructs his Zombie Elasmosaurus, picked up while repairing the Sea Wyvern, to smash one of the ships to toothpick sized splinters. Which it does, while half of the crew fire volley after volley of crossbow bolts into its rotting hide, as the other half of the crew evacuate via the remaining longboats.
The rest of the party awaits the pirates on the docks. Make short work of the first couple of longboat loads, but are soon overwhelmed. The party retreats in poor form to the barricade to help the defenders for a while. All goes well untill Fireballs start to fall from a Yuanti Sorcerer aboard one of the attacking ships. Frostia decides to fly out there and do something about it. So, invisible, and protected from fire, The party’s sorcerer proceeds to wreak havoc among the enemy with lightning bolts, killing one of the Yuanti’s henchmen, a few crew members left to man the ballista, badly wounding everyone else. The enemy sorcerer, responds first with a fire ball which, of course, does negligible damage then with a Lightning bolt of his own, as his henchmen plug a couple of arrows into Frostia. On 1 Hp she heals up a bit a heads back for reinforcements. The arcane archer agrees to go back with Frostia and make short work of those attackers left on that ship.
Vathus Vanderboran releases his Vrocks, who drop behind the defenders’ lines and attempt to summon some extra Vrocks as reinforcements, the attempt fails so they shrug and rip into the rear of the defenders. Our heroes move to engage this new threat, but quickly learn that most of their weapons are useless. However, both the Paladin and the Rogue have holy weapons, and the Paladin starts to dish out some righteous pain.
- Used to look like this…

Now looks like this…
After the Vrocks have been dealt with, Lavinia’s brother, Vanthus, turns up and tries to convince Lavinia to surrender, when she refuses he uses a spell like ability Dominate, which Lavinia laughs off. A bit miffed he then uses Mass Suggestion to challenge members of the party to drop weapons and armour and fight him man to man. Two of out heroes succumb to this mental attack and begin to disarm!
Cleric, honeydew, casts Airwalk to get closer to the flying enemy. Vanderboran tries one last time Suggest to, the arcane archer that a group of beleaguered defenders need help. The archer resists once more and continues to fire. Vanthus flies in closer and attacks with Fear spell effect. No effect. Outraged The fiendish captain prepares to attack with melee weapons.
Fortunately at this point the cleric casts Dismissal. Vanderboran, who is now a half-demon, presumably through some dark ritual, fails to resist the divine magic and is cast into one of the Lower Hells. His new home plane! Hah! So instead of being a Half-Demon on the material plane he is a Half-Human on the demonic plane. He is in for a Very bad time! Plus I get to play with a reoccurring villain! 🙂
A little anticlimactic, completely legit however. This adventure took Much longer than it should have. Mainly because we kept trying to play the final invasion scene with a kind of squad system…. This did not work out well at all! Sorry guys, thought it might be cool, but live and learn 0_0.
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